My point is don't have open world games with timers. Unfortunately, unlike the first two games the timer was made to adhere to more casual players and was basically given more than enough time, way to much time so it ought not exist at this point. They wanted a timer to make it harder to save everyone and do all the side stuff in one go because it was designed around NG+. Of course, if you refunded it and don't buy it back doesn't do you much good. If you are trying to get everything in a single go on NG or NG+ you can do so leisurely as the timer is that long, even letting you go from level 1-50 and get all blueprints on one go. Screw around and just go into NG+ repeatedly if you want to do certain things. You can also NG+ which is what the game was designed for. Originally posted by Xengre:It definitely matters how long the timer is when it is as long as it is in DR3.
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